Me, in a nutshell.

I studied design and business at the University of Michigan, then took a year in the corporate world to get my hands dirty.

Now, I combine that foundation with a master's in UX Research and Design, focusing on how real people move through real systems.

As a designer, I care about designing for clarity, for impact, and for the people who usually get overlooked. And if the experience can spark a laugh or two along the way, even better.

FAQs. In case you're curious.

There's so many UXers. Why hire me?

Because I've been in rooms where no one had answers and I got comfortable asking the right questions. I've scoped features that didn't exist yet, run interviews with zero script, and turned vague ideas into prototypes that actually got shipped. I don't need a shiny job title to take ownership. If something's broken, I'll fix it. If something's unclear, I'll make sense of it. My approach is equal parts thoughtful and scrapper. I care about details, I care about people, and I care about the weird in-between moments that usually get overlooked. Also, I follow through. Every time.

If I wasn't a designer, what would I be?

Ideally, a ghostwriter for the fortune cookie industry. Realistically, I'd be somewhere between creative strategy and brand storytelling — helping teams figure out what to say, how to say it, and why it matters. Still reading the room. Just with less wireframes.

Where do I want to be in 5–10 years?

My heart hopes I'm living with my middle school child Maurice (my sourdough starter) and my boyfriend Camden. At this point, I've visited Vietnam with my family and decorate my place with trickets from my travels. My brain hopes I'm leading somewhere cool, where strategy and soul sit at the same table, and surprising people (and maybe myself) with what good UX can look like. And if all goes well... maybe finally learning how to swim.

FAQs. In case you're curious.

There's so many UXers. Why me?

Because I've been in rooms where no one had answers and I got comfortable asking the right questions. I've scoped features that didn't exist yet, run interviews with zero script, and turned vague ideas into prototypes that actually got shipped. I don't need a shiny job title to take ownership. If something's broken, I'll fix it. If something's unclear, I'll make sense of it. My approach is equal parts thoughtful and scrapper. I care about details, I care about people, and I care about the weird in-between moments that usually get overlooked. Also, I follow through. Every time.

If I wasn't a designer, what would I be?

Ideally, a ghostwriter for the fortune cookie industry. Realistically, I'd be somewhere between creative strategy and brand storytelling — helping teams figure out what to say, how to say it, and why it matters. Still reading the room. Just with less wireframes.

Where do I want to be in 5–10 years?

My heart hopes I'm living with my middle school child Maurice (my sourdough starter) and my boyfriend Camden. At this point, I've visited Vietnam with my family and decorate my place with trickets from my travels. My brain hopes I'm leading somewhere cool, where strategy and soul sit at the same table, and surprising people (and maybe myself) with what good UX can look like. And if all goes well... maybe finally learning how to swim.

FAQs. In case you're curious.

There's so many UXers. Why me?

Because I've been in rooms where no one had answers and I got comfortable asking the right questions. I've scoped features that didn't exist yet, run interviews with zero script, and turned vague ideas into prototypes that actually got shipped. I don't need a shiny job title to take ownership. If something's broken, I'll fix it. If something's unclear, I'll make sense of it. My approach is equal parts thoughtful and scrapper. I care about details, I care about people, and I care about the weird in-between moments that usually get overlooked. Also, I follow through. Every time.

If I wasn't a designer, what would I be?

Ideally, a ghostwriter for the fortune cookie industry. Realistically, I'd be somewhere between creative strategy and brand storytelling — helping teams figure out what to say, how to say it, and why it matters. Still reading the room. Just with less wireframes.

Where do I want to be in 5–10 years?

My heart hopes I'm living with my middle school child Maurice (my sourdough starter) and my boyfriend Camden. At this point, I've visited Vietnam with my family and decorate my place with trickets from my travels. My brain hopes I'm leading somewhere cool, where strategy and soul sit at the same table, and surprising people (and maybe myself) with what good UX can look like. And if all goes well... maybe finally learning how to swim.

The team. I wear a lot of hats around here.

President
Cecilia Huynh
UX Designer
Cecilia Huynh
UX Researcher
Cecilia Huynh
Project Manager
Cecilia Huynh
Intern
Cecilia Huynh
Intern
Cecilia Huynh
UX Researcher
Cecilia Huynh
Intern
Cecilia Huynh
Intern
Cecilia Huynh
What I build
Beyond the desk
What I build
© Cecilia Huynh. May 2026.
All rights reserved. All wrongs reversed.
What I build
Beyond the desk
What I build
© Cecilia Huynh. May 2026.
All rights reserved. All wrongs reversed.
What I build
Beyond the desk
What I build
© Cecilia Huynh. May 2026.
All rights reserved. All wrongs reversed.